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Inside XR Community Library

One Workspace for Everything You Ship in XR

Build scenes in Studio, file your docs and assets, run communities and events, then read the analytics.

XR Creator Studio

XR Creator Studio

A WebXR and A-Frame scene builder that runs in your browser.

Publishes To

your-scene.xrcl.app

Runs On

  • Desktop Browser
  • VR Headset Browser

Build It, Write It Down, Reuse It

Studio builds the scene. Documentation holds the how. Assets hold the parts your next build needs. All three sit in the same workspace, under the same account.

XR Creator Studio

Desktop and VR browsers

A WebXR and A-Frame scene builder that runs in the browser. Import your 3D, preview it on the desktop or inside a headset, then publish it to its own address.

Open Studio

Documentation

Guides, tutorials, and references filed under your org, so the next person to touch a build does not start from a blank page.

Open Documentation

Assets

Models, textures, and templates with real visibility control. Publish a template to everyone or keep a rig internal to the org.

Open Assets

Visibility

  • PublicListed in the public asset library
  • Internal OnlyWorkspace members only

Licenses

  • CC0
  • CC BY
  • XRCL Standard
  • Internal Use Only

Show Up Where People Are Already Looking

Publishing is not the same as being found. Communities, events, the short-form feed, and one inbox for everything the organization receives all live in the same Hub as the build.

  • Communities

    Find the XR communities that already care about what you build, and run one of your own.

    Open Communities

  • Events

    Post a workshop, a demo night, or a headset lab, and let the platform handle the reach.

    Open Events

  • Discoverables

    Get found in the short-form feed, where people are already scrolling for XR.

    Open Discoverables

  • Messages

    Direct conversations and the organization inbox in one thread list, so a booking request does not sit unread.

    Open Messages

Organization Capabilities

Measure It, Then Put It on the Map

Analytics on one side, the listings that put your organization on the map on the other. Every panel honors the permissions the org already set.

What Analytics Reports

Six dimensions, tracked across your experiences, assets, events, venues, libraries, and posts. The numbers are yours, so you will see them in the Hub and not on a marketing page.

  • Experience Views
  • Followers
  • Library Saves
  • Likes
  • Deployments
  • Posts

Permissions Are Checked Per Panel

When you switch your Hub into an organization, it checks what your role allows before it renders anything. A member without access to a panel does not see its numbers.

  • Documentation
  • Assets
  • Analytics
  • Venues
  • Hardware
  • Platforms

Solo or With Your Team

The Hub is one product with a workspace switcher in the header. Work as yourself, or switch into an organization and take its roles, permissions, and identity with you.

Your Personal Workspace

Sign in and the Hub is already yours. Build, publish, post, and read your own numbers with nothing to configure first.

Venues, Hardware, and Platforms are organization capabilities.

  • Studio, Documentation, and Assets available immediately
  • Publish under your own profile and keep the analytics
  • Join communities and post events as yourself

From Import to a Published Address

Studio is the build surface. It runs in the browser, it previews inside a headset, and what comes out the other side is a real address you can send to anyone.

  1. Import

    Bring in your models, textures, and media, or start from a template already sitting in Assets.

  2. Preview

    Check the scene in the browser, then step into it in VR or AR from the same session.

  3. Publish

    Deploy the scene to its own address on xrcl.app, then share the link anywhere.

Where Studio Runs

Studio is built for desktop browsers and VR headset browsers. It is not a phone editor, and the Hub greys it out on mobile rather than loading something that will not work.

  • Desktop BrowserSupported
  • VR Headset BrowserSupported
  • Phone or TabletNot Supported

Sister Product

Then People Find It on XR Community Library

The Hub is the build and manage side. The Library is the public side, where people browse experiences, follow the creators behind them, and find venues on the Explore globe. Same app, same account, two halves of one platform.

Your Workspace Is Already There

Sign in with the same XR Community Library account you already use. There is no second login and nothing to set up first.